The only time you want to exceed that 5 minutes is to get past a major milestone (leveling gems of 25, getting your 2,4, or 6 piece, final leveling of gems for augments, etc.). This goes until you are sick of doing it.ĭo your final push, which culminates in burning hundreds of keys pulling the slot machine handle for the perfect GR.ĭuring most of this time, you'll want to run most rifts in under 5 minutes, and preferably, you want to build a speed running set that does rifts in 2-3 minutes or so. Run a crapton of GRs to get your best Legendaries and Augments and Paragons. Level Gems for augments/Finish Season Journey (don't need full ancients for this) Level up 3 gems to 25 while finishing out your set. T6-T10 depending on what surrounding items you have. ![]() Takes you to T2 or so.ĭo Ch 3 to pick up 4 piece Haedrig's YTakes you to T4 after this.ĭo Ch 4 to get 6 Piece. If you do Season Journey, it's like this.ĭo Ch 1 and 2 of season journey to pick up 2 piece. Also, look at the Maxroll.gg attacks per second table.Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread Momentum stacks should never drop below 17 and vengeance should have no more than 2-3 seconds between going down and casting again, with 100% uptime preferred. ![]() Pay attention to your momentum stacks and vengeance uptime. GR100 should be easy for GoD DH even without augments. Guides on Maxroll.gg have full follower setup recommended under each variant for a build (different for Nephalem rift vs GR speed vs GR push). Merc should have flavor of time, oculus ring, and nemesis bracers at a minimum for GRs. Finding gear with +% cold damage, +% Hungering Arrow Damage, and adding augments will be your damage boosters if damage is your issue.Įlusive ring is generally not recommended for pushing, but if your problem is survival then use it and/or drop squirts for something else like a hellfire amulet.
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